A dedicated software developer with a passion for exploring innovative computing solutions.
My interests include game development, 3D artistry, and knowledge-sharing through teaching.
I am a Computer Engineering student at the University of Science and Culture, proficient in Unreal Engine and C++.
With a strong interest in 3D art, video editing, and creative design, I actively share my expertise through online notes and tutorials.
Currently, I teach high school physics and mathematics at Parsa Institute while pursuing opportunities to continue my studies abroad.
UnrealEngine | Blender | C++
Project status : Early development
UnrealEngine | Blender | C++
Project status : Canceled
You can view my newest Blender render here
I have developed multiple games using Unreal Engine and participated in two game jams. Explore my game development journey on my Game Jolt and Itch.io profiles.
I am eager to deepen my expertise in Unreal Engine for professional game development.
My passion for 3D art led me to learn Blender for game development, and I am committed to mastering it professionally.
View my 3D models on Sketchfab and follow my creative process on Instagram.
I have 3-4 years of experience with the programming language of C++, and i use it for game development.
I enjoy creating and editing video content, with experience using Filmora for personal and collaborative projects.
Currently, I am editing videos for a podcast, honing my storytelling and technical skills.
I am passionate about sharing knowledge through teaching and creating educational content.
I worked at ApplyHome for five months as a brochure designer and customer manager, enhancing my design and client communication skills.